My research has included studies of movements and timing in drumming, perception of timing and rhythm, and the expressivity in players' movements. Some of this was included in my PhD Thesis: "On the beat: Human movement and timing in the production and perception of music"
I have been working in the European projects The Sounding Object (SOb) and Multisensory Expressive Gesture Applications (MEGA). For MEGA I was very involved in putting up the interactive game Ghost in the Cave. I was also a Swedish delegate for the cost action 287 ConGAS - Gesture CONtrolled Audio Systems.

Research interests: